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SOFT PORTRAITS

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This project takes a look at self-portraiture as an incorporation of various graphics software programs to affirm e-technology's overriding presence in today's society. And in a mixed-media sense, he contrasts photographic image(s) with the text and design of the software to make the point that the product (image[s]) and the tool (software) are one and the same - coexistent as a part of the creative process.

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The self-portrait has been around for centuries, and today's "selfie" captures the individual anytime and anywhere via e-technology (cellphone, tablet, digital camera). They are often shared on social networking services such as Facebook, Instagram and Twitter.

 

The concept of uploading group self-taken photographs to the Internet, although with a disposable camera and not a smartphone, dates to a web page created by Australians in September 2001, including photos taken in the late 1990s (captured by the Internet Archive in April 2004). The Sony Ericsson Z1010 mobile phone, released in late 2003, introduced the concept of a front-facing camera. The Z1010's front-facing camera had a sensor for selfies and video calls. (Wikipedia)

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Chambers created this project in 2002 with a webcam, and then treated those images within graphics software to not only show his likeness, but also the "likeness" (structure) of the particular program.

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